Zombies can be seen through reflective surfaces, such as the mirrors present in the Mirror corridor and Costume room, and the puddles in the hallway of the laboratory. Some enemies can be seen in other ways, however: Yawn, for example, leaves a large trail of dust as it moves along, and others may kick up water when running through puddles. ![]() All enemies are completely invisible in this mode and are only briefly visible when attacking.
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